Mayakashi Shiranui Deck Breakdown

Main Deck

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

SR Rarity
Hajun, the Winged Mayakashi
SR Rarity
Hajun, the Winged Mayakashi
SR Rarity
Hajun, the Winged Mayakashi
WIND 1
Hajun, the Winged Mayakashi
  • ATK:

  • 600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Foolish Burial
      UR Rarity
      Foolish Burial
      UR Rarity
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        SR Rarity
        Mayakashi Return
        SR Rarity
        Mayakashi Return
        SR Rarity
        Mayakashi Return
        Spell Normal
        Mayakashi Return

          Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.

          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          UR Rarity
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            UR Rarity
            Zombie World
            UR Rarity
            Zombie World
            UR Rarity
            Zombie World
            Spell Field
            Zombie World

              All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                Need 39 UR

                UR Rarity
                Doomking Balerdroch1 card
                UR Rarity
                Eldlich the Golden Lord3 card
                UR Rarity
                Hapi, Guidance of Horus1 card
                UR Rarity
                Imsety, Glory of Horus3 card
                UR Rarity
                Maxx "C"3 card
                UR Rarity
                Avendread Savior1 card
                UR Rarity
                Linkuriboh1 card
                UR Rarity
                S:P Little Knight1 card
                UR Rarity
                Underworld Goddess of the Closed World1 card
                UR Rarity
                Yuki-Onna, the Absolute Zero Mayakashi1 card
                UR Rarity
                Yuki-Onna, the Icicle Mayakashi1 card
                UR Rarity
                Yoko, the Graceful Mayakashi1 card
                UR Rarity
                Ash Blossom & Joyous Spring3 card
                UR Rarity
                The Zombie Vampire1 card
                UR Rarity
                Called by the Grave2 card
                UR Rarity
                Crossout Designator1 card
                UR Rarity
                Foolish Burial1 card
                UR Rarity
                Harpie's Feather Duster1 card
                UR Rarity
                King's Sarcophagus2 card
                UR Rarity
                One for One1 card
                UR Rarity
                That Grass Looks Greener1 card
                UR Rarity
                Triple Tactics Thrust3 card
                UR Rarity
                Zombie World2 card
                UR Rarity
                Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga1 card
                UR Rarity
                Infinite Impermanence2 card

                Main: 60 Extra: 15

                UR Rarity
                1 cardDoomking Balerdroch
                UR Rarity
                1 cardDoomking Balerdroch
                Doomking Balerdroch
                DARK 8
                Doomking Balerdroch
                • ATK:

                • 2800

                • DEF:

                • 2000


                During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


                UR Rarity
                3 cardEldlich the Golden Lord
                UR Rarity
                3 cardEldlich the Golden Lord
                Eldlich the Golden Lord
                LIGHT 10
                Eldlich the Golden Lord
                • ATK:

                • 2500

                • DEF:

                • 2800


                You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                SR Rarity
                3 cardHajun, the Winged Mayakashi
                SR Rarity
                3 cardHajun, the Winged Mayakashi
                Hajun, the Winged Mayakashi
                WIND 1
                Hajun, the Winged Mayakashi
                • ATK:

                • 600

                • DEF:

                • 400


                If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                UR Rarity
                1 cardHapi, Guidance of Horus
                UR Rarity
                1 cardHapi, Guidance of Horus
                Hapi, Guidance of Horus
                WIND 8
                Hapi, Guidance of Horus
                • ATK:

                • 2400

                • DEF:

                • 1600


                If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


                UR Rarity
                3 cardImsety, Glory of Horus
                UR Rarity
                3 cardImsety, Glory of Horus
                Imsety, Glory of Horus
                DARK 8
                Imsety, Glory of Horus
                • ATK:

                • 3000

                • DEF:

                • 1800


                If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


                UR Rarity
                3 cardMaxx "C"
                UR Rarity
                3 cardMaxx "C"
                Maxx "C"
                EARTH 2
                Maxx "C"
                • ATK:

                • 500

                • DEF:

                • 200


                During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                SR Rarity
                2 cardMezuki
                SR Rarity
                2 cardMezuki
                Mezuki
                EARTH 4
                Mezuki
                • ATK:

                • 1700

                • DEF:

                • 800


                You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


                SR Rarity
                1 cardNecroworld Banshee
                SR Rarity
                1 cardNecroworld Banshee
                Necroworld Banshee
                DARK 4
                Necroworld Banshee
                • ATK:

                • 1800

                • DEF:

                • 200


                "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


                R Rarity
                1 cardYuki-Musume, the Ice Mayakashi
                R Rarity
                1 cardYuki-Musume, the Ice Mayakashi
                Yuki-Musume, the Ice Mayakashi
                WATER 1
                Yuki-Musume, the Ice Mayakashi
                • ATK:

                • 0

                • DEF:

                • 1900


                If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                UR Rarity
                3 cardAsh Blossom & Joyous Spring
                Ash Blossom & Joyous Spring
                FIRE 3
                Ash Blossom & Joyous Spring
                • ATK:

                • 0

                • DEF:

                • 1800


                When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                SR Rarity
                1 cardDakki, the Graceful Mayakashi
                SR Rarity
                1 cardDakki, the Graceful Mayakashi
                Dakki, the Graceful Mayakashi
                FIRE 2
                Dakki, the Graceful Mayakashi
                • ATK:

                • 1000

                • DEF:

                • 0


                You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                SR Rarity
                1 cardGlow-Up Bloom
                SR Rarity
                1 cardGlow-Up Bloom
                Glow-Up Bloom
                DARK 1
                Glow-Up Bloom
                • ATK:

                • 0

                • DEF:

                • 0


                If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


                UR Rarity
                2 cardCalled by the Grave
                UR Rarity
                2 cardCalled by the Grave
                Called by the Grave
                Spell Quick
                Called by the Grave

                  Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                  Tag(s):

                  UR Rarity
                  1 cardCrossout Designator
                  UR Rarity
                  1 cardCrossout Designator
                  Crossout Designator
                  Spell Quick
                  Crossout Designator

                    Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                    Tag(s):

                    SR Rarity
                    3 cardCursed Eldland
                    SR Rarity
                    3 cardCursed Eldland
                    Cursed Eldland
                    Spell Continuous
                    Cursed Eldland

                      You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                      SR Rarity
                      1 cardEldlixir of Black Awakening
                      SR Rarity
                      1 cardEldlixir of Black Awakening
                      Eldlixir of Black Awakening
                      Spell Normal
                      Eldlixir of Black Awakening

                        Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


                        R Rarity
                        1 cardEldlixir of White Destiny
                        R Rarity
                        1 cardEldlixir of White Destiny
                        Eldlixir of White Destiny
                        Spell Quick
                        Eldlixir of White Destiny

                          Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


                          UR Rarity
                          1 cardFoolish Burial
                          UR Rarity
                          1 cardFoolish Burial
                          Foolish Burial
                          Spell Normal
                          Foolish Burial

                            Send 1 monster from your Deck to the GY.




                            Tag(s):

                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              UR Rarity
                              2 cardKing's Sarcophagus
                              UR Rarity
                              2 cardKing's Sarcophagus
                              King's Sarcophagus
                              Spell Continuous
                              King's Sarcophagus

                                "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                                SR Rarity
                                3 cardMayakashi Return
                                SR Rarity
                                3 cardMayakashi Return
                                Mayakashi Return
                                Spell Normal
                                Mayakashi Return

                                  Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                                  UR Rarity
                                  1 cardOne for One
                                  UR Rarity
                                  1 cardOne for One
                                  One for One
                                  Spell Normal
                                  One for One

                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                    UR Rarity
                                    1 cardThat Grass Looks Greener
                                    UR Rarity
                                    1 cardThat Grass Looks Greener
                                    That Grass Looks Greener
                                    Spell Normal
                                    That Grass Looks Greener

                                      If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                      UR Rarity
                                      3 cardTriple Tactics Thrust
                                      UR Rarity
                                      3 cardTriple Tactics Thrust
                                      Triple Tactics Thrust
                                      Spell Normal
                                      Triple Tactics Thrust

                                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                        UR Rarity
                                        2 cardZombie World
                                        UR Rarity
                                        2 cardZombie World
                                        Zombie World
                                        Spell Field
                                        Zombie World

                                          All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                          R Rarity
                                          3 cardConquistador of the Golden Land
                                          R Rarity
                                          3 cardConquistador of the Golden Land
                                          Conquistador of the Golden Land
                                          Trap Continuous
                                          Conquistador of the Golden Land

                                            Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                                            SR Rarity
                                            1 cardDimensional Barrier
                                            SR Rarity
                                            1 cardDimensional Barrier
                                            Dimensional Barrier
                                            Trap Normal
                                            Dimensional Barrier

                                              Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                              SR Rarity
                                              3 cardEldlixir of Scarlet Sanguine
                                              SR Rarity
                                              3 cardEldlixir of Scarlet Sanguine
                                              Eldlixir of Scarlet Sanguine
                                              Trap Normal
                                              Eldlixir of Scarlet Sanguine

                                                Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                                UR Rarity
                                                1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                UR Rarity
                                                1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                Trap Normal
                                                Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

                                                  Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.


                                                  SR Rarity
                                                  1 cardGolden Land Forever!
                                                  SR Rarity
                                                  1 cardGolden Land Forever!
                                                  Golden Land Forever!
                                                  Trap Counter
                                                  Golden Land Forever!

                                                    When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                                                    R Rarity
                                                    2 cardHuaquero of the Golden Land
                                                    R Rarity
                                                    2 cardHuaquero of the Golden Land
                                                    Huaquero of the Golden Land
                                                    Trap Continuous
                                                    Huaquero of the Golden Land

                                                      Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                                      UR Rarity
                                                      2 cardInfinite Impermanence
                                                      UR Rarity
                                                      2 cardInfinite Impermanence
                                                      Infinite Impermanence
                                                      Trap Normal
                                                      Infinite Impermanence

                                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                        SR Rarity
                                                        1 cardRivalry of Warlords
                                                        SR Rarity
                                                        1 cardRivalry of Warlords
                                                        Rivalry of Warlords
                                                        Trap Continuous
                                                        Rivalry of Warlords

                                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                          SR Rarity
                                                          1 cardSkill Drain
                                                          SR Rarity
                                                          1 cardSkill Drain
                                                          Skill Drain
                                                          Trap Continuous
                                                          Skill Drain

                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                            UR Rarity
                                                            1 cardAvendread Savior
                                                            UR Rarity
                                                            1 cardAvendread Savior
                                                            Avendread Savior
                                                            DARK
                                                            Avendread Savior
                                                            • ATK:

                                                            • 1600

                                                            • LINK-2

                                                            Link Arrow:

                                                            Bottom-Left

                                                            Bottom-Right


                                                            2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                                            UR Rarity
                                                            1 cardLinkuriboh
                                                            UR Rarity
                                                            1 cardLinkuriboh
                                                            Linkuriboh
                                                            DARK
                                                            Linkuriboh
                                                            • ATK:

                                                            • 300

                                                            • LINK-1

                                                            Link Arrow:

                                                            Bottom


                                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                            UR Rarity
                                                            1 cardS:P Little Knight
                                                            UR Rarity
                                                            1 cardS:P Little Knight
                                                            S:P Little Knight
                                                            DARK
                                                            S:P Little Knight
                                                            • ATK:

                                                            • 1600

                                                            • LINK-2

                                                            Link Arrow:

                                                            Left

                                                            Right


                                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                            UR Rarity
                                                            1 cardUnderworld Goddess of the Closed World
                                                            UR Rarity
                                                            1 cardUnderworld Goddess of the Closed World
                                                            Underworld Goddess of the Closed World
                                                            LIGHT
                                                            Underworld Goddess of the Closed World
                                                            • ATK:

                                                            • 3000

                                                            • LINK-5

                                                            Link Arrow:

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                                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                            SR Rarity
                                                            1 cardVampire Fascinator
                                                            SR Rarity
                                                            1 cardVampire Fascinator
                                                            Vampire Fascinator
                                                            DARK
                                                            Vampire Fascinator
                                                            • ATK:

                                                            • 2400

                                                            • LINK-3

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                                                            2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


                                                            SR Rarity
                                                            1 cardVampire Sucker
                                                            SR Rarity
                                                            1 cardVampire Sucker
                                                            Vampire Sucker
                                                            DARK
                                                            Vampire Sucker
                                                            • ATK:

                                                            • 1600

                                                            • LINK-2

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                                                            2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                            UR Rarity
                                                            1 cardYuki-Onna, the Absolute Zero Mayakashi
                                                            UR Rarity
                                                            1 cardYuki-Onna, the Absolute Zero Mayakashi
                                                            Yuki-Onna, the Absolute Zero Mayakashi
                                                            WATER
                                                            Yuki-Onna, the Absolute Zero Mayakashi
                                                            • ATK:

                                                            • 2900

                                                            • LINK-4

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                                                            2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


                                                            SR Rarity
                                                            1 cardYuki-Onna, the Ice Mayakashi
                                                            SR Rarity
                                                            1 cardYuki-Onna, the Ice Mayakashi
                                                            Yuki-Onna, the Ice Mayakashi
                                                            WATER
                                                            Yuki-Onna, the Ice Mayakashi
                                                            • ATK:

                                                            • 1900

                                                            • LINK-2

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                                                            2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                                            UR Rarity
                                                            1 cardYuki-Onna, the Icicle Mayakashi
                                                            UR Rarity
                                                            1 cardYuki-Onna, the Icicle Mayakashi
                                                            Yuki-Onna, the Icicle Mayakashi
                                                            WATER
                                                            Yuki-Onna, the Icicle Mayakashi
                                                            • ATK:

                                                            • 2400

                                                            • LINK-3

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                                                            2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                                            SR Rarity
                                                            1 cardGashadokuro, the Skeletal Mayakashi
                                                            SR Rarity
                                                            1 cardGashadokuro, the Skeletal Mayakashi
                                                            Gashadokuro, the Skeletal Mayakashi
                                                            DARK 11
                                                            Gashadokuro, the Skeletal Mayakashi
                                                            • ATK:

                                                            • 3300

                                                            • DEF:

                                                            • 2600


                                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


                                                            N Rarity
                                                            1 cardOboro-Guruma, the Wheeled Mayakashi
                                                            N Rarity
                                                            1 cardOboro-Guruma, the Wheeled Mayakashi
                                                            Oboro-Guruma, the Wheeled Mayakashi
                                                            EARTH 3
                                                            Oboro-Guruma, the Wheeled Mayakashi
                                                            • ATK:

                                                            • 800

                                                            • DEF:

                                                            • 2100


                                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


                                                            R Rarity
                                                            1 cardTengu, the Winged Mayakashi
                                                            R Rarity
                                                            1 cardTengu, the Winged Mayakashi
                                                            Tengu, the Winged Mayakashi
                                                            WIND 7
                                                            Tengu, the Winged Mayakashi
                                                            • ATK:

                                                            • 2600

                                                            • DEF:

                                                            • 1500


                                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                                                            N Rarity
                                                            1 cardTsuchigumo, the Poisonous Mayakashi
                                                            N Rarity
                                                            1 cardTsuchigumo, the Poisonous Mayakashi
                                                            Tsuchigumo, the Poisonous Mayakashi
                                                            EARTH 5
                                                            Tsuchigumo, the Poisonous Mayakashi
                                                            • ATK:

                                                            • 2000

                                                            • DEF:

                                                            • 1800


                                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                                            UR Rarity
                                                            1 cardYoko, the Graceful Mayakashi
                                                            UR Rarity
                                                            1 cardYoko, the Graceful Mayakashi
                                                            Yoko, the Graceful Mayakashi
                                                            FIRE 9
                                                            Yoko, the Graceful Mayakashi
                                                            • ATK:

                                                            • 2900

                                                            • DEF:

                                                            • 2400


                                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                                            UR Rarity
                                                            1 cardThe Zombie Vampire
                                                            UR Rarity
                                                            1 cardThe Zombie Vampire
                                                            The Zombie Vampire
                                                            DARK
                                                            The Zombie Vampire
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2800


                                                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.



                                                            MAYAKASHI SHIRANUI Decks in MASTER DUEL








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